
:: Post Date: 2008-02-26 11:27:05 [Post Comment] [Post Articles]
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| Exterior Scene Part 3 – Lighting Software: 3dsmax Author: Neoscape:Hao La Website: http://www.neoscape.com/ Lighting is one of the most important parts in 3D visualization rendering. It brings not only the look and feel for the image, but also helps to visualize the design in reality. Many artists will find themselves spending more time with interior lighting to make sure every detail in the room is lit perfectly. Exterior lighting is easier to set up but still challenges the artist. 1. Modeling Here we have a model of L5’s exterior. The entire model is created based on a CAD plan, then imported into 3D Studio Max and organized into layers. 2. Texturing Textures and material information are collected and then applied to the model. All the materials in the scene are Vray materials. In this scene, besides some basic material, we also apply Vray displacement on the grass to make the render look more realistic and detailed. For the grass, we use 2D mapping type for Vray DisplacementMod with a grayscale grass bitmap for displacement effects. 3. Camera View Setup After applying all textures to the model, we set up a couple views and end up with this final view. 4. Lighting Similar to lighting an interior scene, we start with environment light first. Again, it is a good practice to collect all the reference images about the kind of lighting you want to apply into the scene. In this case, we want to use daylight with yellow sunlight coming down from the right and hitting the whole building’s section. The right part of the scene will be in bluish shadow. Both yellow and blue colors will compliment the image. Instead of using GI Environment (skylight) in Vray render setting dialogue as we used in interior to create ambient light, we use a different way by creating a semi-dome to simulate the sky. We apply VrayLightMtl with a Sky bitmap for the dome, and also apply UVW mapping cylindrical type for it as well. The benefit of this method is that it creates more natural-looking ambient light and it has bright and dark areas just like a real sky would look. When applying the bitmap on a VraylightMtl, it will reflect those dark and bright areas on the bitmap onto the object to create a more interesting look for the image. This method sounds the same as the HDRI method but easier to create and adjust since you can move, rotate or even scale the map on the viewport to suit your lighting look or even reflection on the object. Unlike HDRI, you have to enable the background on your viewport and put in some numbers to get it to look right. For now, we leave the value of brightness at 1. After that, we can go ahead and do a test render. We used a very low setting for test rendering images in order to get a quick preview of the image. >Color mapping: Exponential >Irradiance map was set to low >Light cache with Subdivs at 200 and sample size at 0.02 It looks very dark at this point, but we can see some interesting effects on the ambient light. Since we are aiming for a bright-looking day, we need to increase the multiply of the VraylightMtl from 1 to 6. Do the test again to see how it looks. This looks better. We get the shadow to look bluish as we wanted. The render’s quality looks really bad due to very low setting of GI, however we will set a higher setting after we get the lighting to look right. This way can save you a lot of time. Now, after you get the correct look for the ambient, let’s add some sunlight. Again, we use Vray light, Sphere type to simulate the sun, with strong yellow color. The bigger the radius of the light, softer the shadow. We also add furniture, some plants, flowers and trees to add more details into the scene. Now, we are ready for the final render. 5. Render Setting For Final Image For a final render image at 4000 pixel, we change the setting so that it is higher than before to bring more quality to the image. For GI method, we used Irradiance map for Primary bounces and Light cache for Secondary bounces at a high setting. We chose Adaptive QMC for Image sampler and Michell – Netravali for Antialiasing filter. For post work, we also rendered out the VrayReflection pass, VraySpecular pass and VrayZDepth pass (you can add these passes by going to Render Elements and click the Add button). 6. Post Work We use Photoshop for post work. Level adjustments and Color Balance are used to improve the contrast and color for the image. A real sky background is added for more realism. Reflection and Specular passes are used to add more reflection and highlight for the image to provide more realistic effects. We also render out a Vray Dirtpass render so we can use it in Photoshop to boost the shadow. Some close-up details: ![]() And there it is. We get the lighting as we wanted. It is quite simple as you can see, but it sure is full of challenges to get the right look for the final image. I hope you will get other ideas in lighting an exterior scene as well. Enjoy! All Links for Exterior Scene Tutorials: 1. Exterior Scene Part 1 >> 2. Exterior Scene Part 2 >> 3. Exterior Scene Part 3 >> 4. Exterior Scene Part 4 >> |
| nice rendering for White base colors but try this same rendering in red tone color base..wont get the same effect |
| i tried your technique but the vray light doesn't seem to have any effect on the model, how do i get it to work? what camera do you use - a vray camera or a standard camera? if anyone caould help me with this problem please email me jekson87@hotmail.com thanks! |
| great work! can u send me the max file as well as i hv trouble achieving the lighting. spongz@yahoo.com |
| it's best can i know how do you creating apartment view? i meaning creating a box & modifying with edit poly, or creating box- box & the end makeing a groups ? my mail: narek_495@yahoo.com thx. |
| wow,its superb, you are gr8, can you please send me the final max file as i could not able to achive this my mail id: tvara_prasad@yahoomail.com |
| wow,its superb, you are gr8, can you please send me the final max file as i could not able to achive this my mail id: tvara_prasad@yahoomail.com |
| Vray dirtpass render .. sorry idon't understand this well. can u explain it more, if u want my mail arc.mohsen@yahoo.com ...... oh sorry, very thanks to sharings ur knowlge ;) |
| great! great! great! super tutorial. can you please send me the max file? cdelmonte@alice.it |
| is pretty great ... i love it. i wish that mr. Author can send me this file so that i can learn by myself also. if u can able to help me, please send the max file to jaysonlwf@gmail.com thanks very much.... |
| can you send the max file thanks...........jani0601@gmail.com |
| Best tutrial ever! Thanks alot! can you please send me the max file. i cant get the dome to work. Thanks alot my email is: oliazadeh.e@gmail.com |
| awesome schene! you're so skilled. It must have been a lot work to do it. I salute you, hope this don't bother you can i request the max file, please many thanks email me christpitoy@gmail.com |
| shrouk2007 |
| How do I enable the background in my viewport on a vray light material? |
| Can send me the max file to me too at singjamei@rocketmail.com |
| You all are so low! Send me the max file, send me the max file.....and so on! Are you fucking insane! I'm sure this man wouldn't post his exelent work here anymore! It's all so good explained, but you don't want to make any effort to think ... |
| hello! You`re the BEST i ever seen! I am 16 year`s old male from hung. Can you send me a finish max file becouse i can`t get this light ;( nomoresunrise@gmail.com Thank you! |
| just forgot to write my maile.. mail to : roodigital@gmail.com |
| Hey helo, thx very much I am from India. like u r way of working and the simple way of telling others, the way u described the whole methode is really appreciable, ..from my end a request is thr can u mail me the max file of u r projects.. tnx again |
| Looks good can I also have the file, please: noma@wp.pl |
| fuyoo... really amazing works.... its hard to get the same effect..... can u email me the max file?? chudyn_jr@yahoo.com |
| Wow that's really amazing, any chance that u cud send me the .max file, my email is moozekab@yahoo.co.nz Thanks |
| MY E-MAIL IS carlos_albertor@hotmail.com |
| EXCELLENT.... THANKS FOR SHARING YOUR KNOWLEDGE. ANY CHANCE YOU COULD SHARE THE MAX FILE TOO?? I'D REALLY APRECIATE IT |
| Looks good can I also have the file, please: bobbynq85@yahoo.com |
| can you teach me |
| tutorial is cool,thank you very much!pls send me .max file of this----3DScorp@gmail.com |
| hi nice tut but i have some problems with the dome when i mapped the lightmlt in the sphere its dark can you send me the max file muhaa@ootcg.de cu muhaa |
| Really Cool Tutorial! Would you please send the max model with map to qing_haha@hotmail.com. I still have problem to work that out. thank you so much in advance! |
| Hi, very nice scene, but i don't get your result, May I get the max file please. bobatek@gmx.de Thank you. |
| Didnt got iot about the semi dome too... can send me the file ? Is that a sphere or a helper ? rodrigomrnit@gmail.com thanks ;) |
| hi this image is so good plz send this max file to my mail id:padmanabhuni_prasanth@yahoo.com |
| me too, er_m@wp.pl please |
| Really Cool Tutorial! Would you please send the max model with map to qing_haha@hotmail.com. I still have problem to work that out. thank you so much in advance! |
| this tutorial is very nice. Please, could send the max files and the maps for me? eguimar_souza@uol.com.br Thanks. |
| hi nice tut but i have some problems with the dome when i mapped the lightmlt in the sphere its dark can you send me the max file muhaa@ootcg.de cu muhaa |
| This a great tutorial, thank you for sharing your knowledge with us, i cant seem to get the same effect tho, would it be possible to get the max file, my email address is nortonarch@hotmail.com. thanks |
| very nice titorial,but cnnot get th right effect,after the rendering show some messages like scene bounding box is too large,meterial retened over bright or invalid color etc: waht is the problem,can u send the max file RAJESH.M FUJAIRAH U A E |
| NICE PRESENTATION. BUT I HAVE A PROBLEM WHEN MODEL IS IN THE DOME. THE MATERIAL OF THE VRAYLIGHTMAT IS ILLUMINATE IN THE MODEL. CAN YOU HELP ME ABOUT THIS PROBLEM. PLEASE SEND ME THE .MAX FILE AT teods_dr@yahoo.com.ph THANKS!!!!!!!! |
| its good lighting is very nice but observation isimportant .......... |
| great work i cant get shadow effect.can u send the max file ksyuva@yahoo.co.in |
| Thank you, FRIEND! |
| Hi, I am stuck on the lighting in the dome. I can't seem to get my vraylit to illuminate the model. May I get the max file or contact me to help me get the lighting? kennethhcsit@hotmail.com Thanks. |
| Hi, I'm having problems creating the lighting when my model is in the dome. May I have the max file or e-mail me? Thanks. kennethhcsit@hotmail.com |
| Muchas gracias. Muy buen tutorial. |
| please send it to me where is the location of ligh? and where can i fine a semi dome?????? mindbuggler21@yahoo.com |
| please send it to me where is the location of ligh? and where can i fine a semi dome?????? |
| best external lighting technique tutorial i have seen...i am just geting into vray renders recently and have a couple of problems ,i am trying to make the dome work but it won`t work....can you please upld the scene file or give a step by step guide on how to make it... |
| thank you!!! i cant get same efect can u send me the .max file. my id is: nascarracer@hotmail.fr plz man i really need those thank u |
| hello sir, can u send me the .max file cz i have some problem when making it, ramera_b@yahoo.com |
| Plese send me max file. erko.luhaaru@gmail.com |
| gnhfng |
| yhr |
| yhr |
| how to create a demo |
| GOOD WORK BOSS |
| if any user read my message plz mail me on my email. plz mail me for the furhter disussion of vray or about this tutorial my emil id is dipu4u_1975@yahoo.com thanks |
| this is a gr8 tutorial. but i don't gate the images like you. I can't got idea of light that where to place and which light u actually used. So i want to be use u r gr8 tutorial so will u pass me u r max file or send me the light palcement idea thanks. dipesh sadavarte gujarat surat. |
| ULTIMATE man, u r gr8. its like one sweet dream, but i cant get same efect. pls send me .max file of this. Thank you. Nirav From Rajkot, Gujrat, India. |
| Hi man, you had added some post work in photoshop and its not a great work for a job like this . do you have any idea to correct these parts during rendering?(without any need to ps) |
| wow great work !!!! but the tut missing the shader of the water and the glass anyone can send me it ? thank you very much this is my adresse gsd888@hotmail.fr |
| First of all I do not know jerk, I bought Maya 8.5 and 3ds max 9 and dont know nothihng as in I am below rookie level, Well I do have an imaginary mind but would like some help as in getting to know how to use the tools from both programmes please assist....... |
| this tutorials is very fine. But i cannot folloe this tutorials, My problem How i use stuco materials and Light environment, Please give me this tuotrial max file and maps |
| I dont get this result, Please issue download the scene maxfile. I dont get materials and lighting |
| APIK TEUNAN DAB..!! |
| [Anonymous]memo ( 2008-04-20 19:46:12 ) [Post Comments] how do you create a semi-dome? First create/geometry/sphere and then use hemisphere amount :) |
| very nice! thanks a lot brother from Turkey |
| how do you create a semi-dome? |
| very nice can you help me how to do that...binaryboy_69@yahoo.com is my email add can i do this thru mental ray? |
| Hi kamran, Thanks for visiting the site. I have put all the links for this series of tutorials at the end of the tutorial. Cheers, Richard |
| hello there ur lightint style is very goof i m new to outdoor lighting i got the 3rd and 4th tut but i havent found the 1st and 2nd can u give me the link of those i ll be very thankful to u ma id is kamii2cool@hotmail.com plz man i really need those thank u |
| tutorial is really cool:) the efect is very nice:) but i'd like to know how big should be that vray light sphere to that dome |
| It's cools tutorial man.... Very best.. Thank's alot :) mampiro nang jawa timur lak sempat Lee' neng kene akeh senok seng ayu-ayu |
| omararchimaker@yahoo.fr |
| thank you! |
| so many ideas today i hve learnt.with u..thx..u so much.. |
| Excellent part 3. Thanks for sharing your knowledge with us. Very much appreciated! |