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:: Post Date: 2008-03-15 10:55:57 [Post Comment] [Post Articles]
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Making of Male Green Frog Author: Massimo Righi Software: Autodesk Maya Author Website: http://www.massimorighi.com/ Hi, my name is Massimo Righi and I am a freelance CG artist from Italy. What I'm going to do is try and show you the main steps of how I made my "Male Green Frog" image. I used Maya 8 for modelling, MentalRay for rendering and Photoshop for the textures. The goal for me was to not only create a photo-realistic render, but also a 3d model for animation purposes, without the use of ZBrush (or similar software) and without adding any kind of post-work to the final render. The first thing was to do some research to find some good references, having in mind the final result I wanted to achieve. I wasn't able to find all the views of the same frog that I wanted, so I mixed a lot of different frogs in order to model the main shape. I started building the low-poly frog using a simple polygon plane and extruded the edges following the reference pics. I then modelled the main body leaving holes where the legs were to be connected. After that, I created the legs and then joined them to the body. As you can see from the WIP pic below, I've built only half of the frog so that I had only half of the UV map to deal with.
For the main (half) body and the leg, I made 2 cylindrical maps and for the feet I used 2 planar maps: 1 from the top view and one from bottom view. I used a simple checker applied to a lambert shader for checking the overall process while tweaking the UVs. After that, I duplicated the half and combined everything together, ending up with 1.960 polygons, which is quite good for the low poly model (this then can be used as a cage for the rigging/animation process). I than duplicated the frog keeping the low model in another layer, and then made the higher poly version (about 30.000 poly) doing a polysmooth. Finally, I added some details using the Maya sculpting tools, trying always to follow the main reference.
Using photos and freehand (I used a Wacom tablet), I made the textures in Photoshop each 2048x2048. Then I applied the texture to the frog, but I did notice (I was expecting that ) that some of the texture seams needed to be adjusted. So I used the built-in Maya 3d paint for that, using the clone tool. When the color texture was made, I created the specular, bump and diffuse maps from it. Now was the time for setting up the scene. I created a simple plane where I placed the frog and rotated it about 17° (I've done the same for the frog too). For the plane texture, I used a photo made by me and cropped it to about 1300x900... then I made the bump. I created a camera and enabled the depth of field on it. As you can see from the grab, I made a distance tool placing one locator in the point of focus on the model and the other locator in the camera lens. I than parented that locator to the camera so that when I was moving the camera, the dimension value was also changing. Before working on lighting, I made the shader networks; one for the main frog and one for the eyeballs. After some render tests, I decided to use a blinn shader with a Translucence value=1 for both.
For the lighting setup, I used an HDRI probe and 3 lights: 1 point-light (raytrace shadow) and 2 spotlights. For the MentalRay render settings, I used a mitchell filter with a sample level min=1 max=3, Ray tracing and Final-Gather. Here is the final render of the frog. I want to thank all of you for reading, and hope that it will be helpful in some way. Enjoy! |
| it's very good yar thanks for helping us |
| Here you can find Massimo's 3D models on TS: http://www.turbosquid.com/Search/Artists/Massimo-Righi |
| realllllllllllllllllly it's very nice you made so easy for us by detailing it.....thank you . but i getting little confusion on uv textureing |
| It was good but was quite a tough one for the beginers.You can specify the terms welly.But in a whole it was good reading it. |
| batar lir ning way. it good work |
| one word... WOW!!! thats thats REAL! |
| realy its a outstanding job. The frog is looking so original. All the best dude. Carry on! |
| nice job done |
| thanks alot |
| but this tutorial is not been explain nicely n neatly..pla make a tutorial of four pages but make it clearly n understandably...... |
| nice buddy well done.....i will learn a lot from it.... |
| good job..... so i very happy to see this biggest work and i want to help fulllllllllllyy... |
| Eres lo máximo! |
| It's grate buddy. |
| wonderful very nice |
| with details good |
| hey dude what is UCAA i mean which college is this and where cheers |
| really amazing |
| This 'making of' has been originally posted by Massimo Righi on 3DTotal.com in January 2007. http://www.3dtotal.com/team/Tutorials_2/makingof_greenfrog/greenfrog_01.asp The rendering of the image has been published and copyrighted by Massimo Righi in December 2006 and has been showcased in a few magazines such as Digital Art Masters Vol.2, 3DCreative Magazine and 3D World Magazine http://massimorighi.cgsociety.org/gallery/437135/ |
| Duhhhhhhhhhh............................. im gay |
| Funny i just noticed... this exact project was one of our college assignments last year at UCAA. We had to work from reference files given to us with the brief. We even used the exact same images for the texture maps. So... i've seen this green frog, and slight variations of him all over the net. One of our students also won an award for his render. I think it was 3DTotal magazine, or one of those. Nice job on the DOF, looks real good. :) |
| Thanks for the advice I'm ready to make one on my own. |
| How would this look fried? Just the legs.... :P |
| A detailed tutorial with a nice smooth flow for refrence and understanding of modelling.Very few people take such an effort for making understand a subject |
| it is a fantastic work.congratulation |
| nice tut |
| goooooooooooooooooooooooooooooooooood |
| Wow.!!! its amazing man. You did a great job. The texturing is awesome. |
| wuah apek tenan ki, tak tiru2 mas yo. Matur nuwun. |
| Excellent!!!!!!!!!!!! But How long did you take to finish this? |
| nice work |
| You are grave |
| great |
| nice work |
| its realy a nice job |
| 好 |
| Awsome texturing.........gr8 gr8 simply gr8 work |
| gr8 work...!!!! |
| 嗯,做得比我好多了。哇哈哈~~ |
| looks better than the picture |
| nice......wonder full job can i get the maya software for free????????? |
| Really its a great think overial tremendious work really mindblowing bimal.sahoo3d@gmail.com |
| Rigging is really looks like a original frog,You have done a very good job.keep it up my fried. |
| its amazing ur genius .. |
| re en bomba |
| now u cut it and eat just joking awesome work dude |
| This really is quite amazing. Well I cant really ask you to teach me Maya, but perhaps you can point me to a good book, preferably one that can work for beginners as well as intermediate level students. Once again it is quite astonishing what you have done here. |
| its f........ great//// |
| swiip kang |
| PERFECT! |
| dat's superb.... |
| That's beautiful, as soon as I have time I'm going to try to make one that looks that good. Great job, and thanks so much for the tut! |
| it couldn't be better. Good work |
| really good texturing |
| That looks just like a photo! Amazing |
| thanks a LOTS |
| nice job Mr. Massimo Righi plz, teach me how apply meteriels for metal(can material) such as coca cola can thx Massimo Righi Yahya_ind@yahoo.co.id |
| Awesome work!!! Could you post a texturing tutorial? |
| can u teach me how apply meteriels for metal. parambil.pra@gmail.com |
| nice work. from:parambil.pra@gmail.com |
| you are awesome man. |
| u r really best in texturing |
| good |
| HAI Massimo Righi I VERY MUCH LIKE THIS MODEL.GOOD. HERE ONWARDS I AM YOUR STUDENT.SO DO IT LOT OF WORKS. THANK YOU VERY MUCH RAJKUMAR_TYCOON@YAHOO.COM |
| REALLY THIS IS VERY BEAUTIFUL WORK.. NICE JOB |
| gud amazing can i get the maya software free?????????? |
| Wow!!!! |
| your textures r really good..........nice work...... |
| Stunning finish with textures really good 10/10 |
| You have done a fine job. How long did you take to finish this? |
| sfgsfdjs sdfkjskdf sdfj |
| Pretty nice man, u did a really good job ;) |
| Man! u did an awesome job.....keep the good work up....texturing is really impressive....thank u... |
| 做的不错嘛@@@!! |
| very nice. I like the textures pretty much. you did a wonderful job |
| that's awesome |
| nice |
| good very good |
| realy and not that hard good way to learn creature modeling nice havent done a creature in a long time u give me ideas :P |