
:: Post Date: 2007-05-03 12:20:17 [Post Comment] [Post Articles]
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3dsmax VRay Rendering Tutorial - Rendering with SunlightSoftware Used: Autodesk 3dsmax & VRay Advanced 1,5 RC3 for 3dsmax 9Original Ideas From: Osmosis Studio Sydney nsw@osmosis.com.auModified and Presented: DongContact: yangdongmy@gmail.comIntroductionThis tutorial explains how to set up sunlight and VRay light to light up a building's interior. ![]() [Click Here for Larger Image] Approach to Render a Scene with VRayThe approach I used to render this scene is: Firstly, use a single SunLight to simulate the outdoor light. In this case, the outdoor sun light is the main light source. Test render the scene and add a VRay light to add additional light and shadow to the scene. The VRay light is used to simulate the light from outside to give small objects some shadow because the Sunlight and Environment lighting will not give shadows to small objects. Steps to Set Up the VRay RenderStep 1: Go to Create tab -> System -> Sunlight, to create a sunlight system. Then, place the Sunlight outside of the building as the image shows: ![]() [Click Here for Larger Image] ![]() [Click Here for Larger Image] Step 2: Set up the Sunlight parameters: Set the shadow type to "VRayShadow", set "Multiplier" to "3.0", "Color" to White. ![]() [Click Here for Larger Image] Step 3: Set up the VRay rendering parameters in Renderer tab by pressing F10. First, under "V-Ray: Image sampler(Antialiasing)", set "Image Sampler" type to "Fixed", and turn "Antialiasing Filter" on, type to "Catmull-Rom". ![]() [Click Here for Larger Image] Tips for selecting "Image Sampler" types: 1. Use "Fixed" when the rendered scene requires a lot of blurring effects such as Depth-of-Field. 2. Use "Adaptive subdivision" when the rendered scene does not require any blurring effects such as Global Illumination, Reflection and Refraction, Area Light/Shadow, Transparency). Step 4: Under "V-Ray: Indirect Illumination(GI)", tick the box before "On". It will enable VRay GI. Set "Primary bounces" -> Multiplier to "1.0" and "Secondary bounces" -> Multiplier to "0.5". Set the "Secondary bounces" to "0.5" will prevent the scene being too bright because we will set up the Environment as well for Skylight. If the render result is too dark, you can always increase the "Secondary bounces". Under "V-Ray: Irradiance Map", "Built-in presets" -> set "Current preset" to "Low". It will reduce the test rendering time dramaticly. Under "Options", tick the box after "Show calc. phase". This option will show you differenct phases while you are rendering, so you can quickly spot problem areas before the render finishs. Under "Mode", set "Mode" to "Single frame". ![]() [Click Here for Larger Image] Step 5: Under "V-Ray: Environment", turn on "GI Environment (skylight) override", set the color to blue (R=173, G=208, B=255), set "Multiplier" to "4.0". This setting will override MAX's default environment settings. If this option is not turned on, MAX will use the default settings for skylight. ![]() [Click Here for Larger Image] Below shows the differenct phases of the render: Phase 1: ![]() [Click Here for Larger Image] Phase 2: ![]() [Click Here for Larger Image] Phase 3: ![]() [Click Here for Larger Image] Step 6: As you can see, the render is too dark. And there is some antialiasing problem as well in the edge of the sun light area. We will change some settings to eliminate the problem. First, go to "V-Ray: Color mapping", set "Dark multiplier" to "2.0", it will give the dark area more light. ![]() [Click Here for Larger Image] Second, go to "V-Ray: Image sampler(Antialiasing)", change "Image sampler" type to "Adaptive subdivision". And go to "V-Ray: Adaptive subdivision image sampler", set "Min. rat" to "-1" and "Max. rat" to "2". ![]() [Click Here for Larger Image] Third, got to "Create" tab and create a "VRay Light". This light will be used to simulate light coming from outside and gives small objects some nice shadows. Check out VRay Light settings with the image below. ![]() [Click Here for Larger Image] Fourth, select Sun Light system and go to "VRayShadows params", tick the box before "Smooth Surface Shadows". ![]() [Click Here for Larger Image] Fifth, change VRay render settings according to the image below. Note, set the "Secondary bounces" Multiplier to "1.0" will increase the brightness of the bounced light. ![]() [Click Here for Larger Image] Final Render Result:![]() [Click Here for Larger Image] [Download Scene File:] The scene file includes: .MAX file for 3dsmax 9. Download Scene File [226KB]. |
| fan-fuc..-tastic! thanks! |
| thanx alot man .. u did a great job keep it up :) |
| tank you for this vray |
| geieiipgofdgewk 09t e e 09t jjg jd |
| Perfect....................sir thanks......anwman@gmail.com |
| Thank you so much, I couldn't find anywhere on the net how to get the light to bounce (not have EXTREMELY strong shadows). Indirect Illumination, of course! The rest was helpful as well and I learned quite a bit from this little tut. thanks again, Brent |
| no too bad for basic |
| nice topic is it possible to get that by just using mental ray?im very interested how to do that.if you given the chance to teach me what you know im very pleased her's my email binaryboi_69@yahoo.com |
| Hi Azou, Please check out these 2 tutorials: http://en.9jcg.com/comm_pages/blog_content-art-150.htm http://en.9jcg.com/comm_pages/blog_content-art-151.htm They are all dealing with exterior lighting and rendering. Cheers. |
| thank you for this tutorial but i need an exterior tutorials for architecture (vray or mental ray) my mail it's :azoub1@yahoo.fr |
| fff |
| hi reay it was such a good job. now I want to exterior vray tutorial. pls. send me @ my id : jupiterjignesh@gmail.com |
| gr8........thanks lot........ |
| I also need a v-ray, it is great job. Please do let me know, what is the difference between v-ray and use the lighting from max? Many Thanks |
| Fantasti job! |
| thanks 4 this topic |
| i want Vray if any one have ple send me swapnil_se@yahoo.com |
| great job and infor for us |
| nice work man...... |
| very nice work i want to see more work like ths work can u tell me where i can see |
| The ideas are indeed from Osmosis. So I think it is fare to add the company website link as well as the email address for credits. |
| NICE!!!! |
| This is one of the osmosis tutorials... just rerender with newer version of vray? please give credit to original author... |
| u forgot to mention that this tutorial has been created by osmosis solutions: http://www.osmosis.com.au/info/tutorials/studyhall_interior.htm |
| dude it looks real... you should do effects for movies. |
| thanks man! you're awesome! i was looking for someone and this is really really great! |
| Very 10x!!! Good Tutor:) |
| very good |