2. Environment
I wanted a city environment for the car, but not a high-tech metropolis or something, but a bit older, just like Budapest, the capitol of Hungary. So after a few walks in the city I built up the houses from real basic objects. Almost the whole environment was created with only boxes, cylinders and spheres with a little modification. Here the textures were much more important than the geometry, which I created with the help of the TotalTextures V1¡¯s and V2¡¯s content.
|
Lighting:
There are two lights in the scene, a vray Dome-light and a Target Direct Light. Becouse I couldn¡¯t find a good HDR image for this scene, I used a normal panoramic jpg picture for the dome light. I gave the Direct-light a light orange color, in order to simulate sunlight. GI wasn¡¯t used for this scene.
|